The Midtown Madness 2 has got two giant cities San Francisco and London,
and more cars, a new mode and a tons of more new tracks to contend
with. This game is packed with tons of entertainment value, Midtown
Madness 2 is a strong sequel that keeps the city madness alive, one more
time. The gameplay of the game will be instantly similar to anyone who
experienced the original Midtown Madness, with a similar setup and
structure, the new Crash Course mode being the one huge exception. You
will be able to dive into a race instantly and get a feel for the cars
or maybe just step into the Cruise mode and drive around to your heart's
content until you are ready for a new competition and once you see the
locked cars, you will definitely want to take the game out of neutral
and start unlocking some of the secrets that spice up the experience of
the game.
The new vehicles give you even more ways to crash and burn or succeed,
if that is your fetish, with new additions to the 'gi-mongous' category
of car sizes, my personal favorite being the psychedelic double decker
bus, as well as some really well rounded street racers like the Audi TT,
Unfortunately, given the nature of the game, you will rarely, if ever
use most of the vehicles. It would have been nice to have had a match
cars option in the game, for times when you did like to experience a
race full of firetrucks, or mini coopers, but unfortunately if you want
to win a race, you will have to stick with the fastest and most reliable
vehicles and skip the cute but useless slowpokes. This leaves you with a
few select vehicles, and a lot of fun showpieces that are a blast for
Cruise mode but will just leave you frustrated in the course of
competitive events.
The sounds are identical to the original, with the big addition of more
voice over during the races, including a hippy and a homie in San
Francisco, and a punk and a Scot in London. The variety spices things up
a bit, especially given that there is no actual in game music during
the courses. The graphics are nearly identical to the first Midtown
Madness, which ends up being one of the weaker points of the game. The
detail on the cars is precise, but the environments themselves range
from crisp and accurate to absolute laughable when it comes to some
textures, jump onto a barge and you will see what I mean. While it is
understandable given the sheer number of cars and streets that have to
be rendered by the engine, I were hoping for a more aggressive step
forward from the first Midtown Madness..
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